/* See license.txt in the root of this project. */ # ifndef LUAEFFECTSLIB_H # define LUAEFFECTSLIB_H /*tex On the \LUA\ stack: [1] : mandate octave userdata [2] : optional color function */ extern int effectslib_octave_bytemapped( lua_State * L, unsigned char * bytemap, int nx, int ny, int nz, int slot ); # endif